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MMORPS - Town in spectacular 3D! [NWNModule Project]
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Terumitsu
Pretty Evil


Joined: 01 Nov 2007
Posts: 3224


Location: In the box seats of course.

PostPosted: Mon Dec 22, 2008 10:42 pm    Post subject: MMORPS - Town in spectacular 3D! [NWNModule Project]  Reply with quote

Hello there all! Remember back a few weeks when Artemis spoke of the old Neverwinter Nights packs? Well, I got it plus the expansions pretty cheaply and started working around in the Toolset where one can make their own settings and thought that it would be pretty fun if there was a module of Town out there.

So, this would be a call to all those interested. If you don't have the software, it can be gotten (expansions and all) off amazon or many other online stores for $20. (Diamond/Platinum version for those who want to know the exact name and such)

So yes, join up and bring Town to li-... Er.. Visual Existance!


*Miniature Multiplayer Online Role Playing Setting
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DivineAmour
Music Loverboy


Joined: 31 Aug 2007
Posts: 2739


Location: Setting a bad example for chilluns

PostPosted: Tue Dec 23, 2008 1:09 am    Post subject: Reply with quote

Oooh! I think I have NWN Platinum!

Finally, an excuse to play it again. *Wasn't a huge NWN fan, never played it after beating it once*
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Deadly
Town Director


Joined: 02 Jun 2007
Posts: 14176



PostPosted: Tue Dec 23, 2008 4:43 am    Post subject: Reply with quote

Pretty difficult to make Town, though. Considering the way Town changes all the time and such.

But if scripting or something else is needed, I may be able to help out.

I wish more people here had NWN2, though. Seems like it is only NWN.
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DeBunny
Plushie Shepherd


Joined: 02 Jun 2007
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Location: The hive of the xenomorph swarm.

PostPosted: Tue Dec 23, 2008 1:56 pm    Post subject: Reply with quote

I'm planning on reacquiring NWN2 since I lost it the first time I got it...

But anyway, I'll have to get around to poking at this once I fiddle with my Firewall a bit.
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ValdisRequiem
Fangirl in the Playground


Joined: 15 Oct 2007
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PostPosted: Tue Dec 23, 2008 4:14 pm    Post subject: Reply with quote

I have NWN2, just never got it to work on my laptop =/
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Deadly
Town Director


Joined: 02 Jun 2007
Posts: 14176



PostPosted: Tue Dec 23, 2008 5:42 pm    Post subject: Reply with quote

Weee, I feel less alone now Smile

And NWN2 is freakishly demanding on the system, in my experience. Probably no wonder it is difficult to get to work on a laptop.
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Terumitsu
Pretty Evil


Joined: 01 Nov 2007
Posts: 3224


Location: In the box seats of course.

PostPosted: Tue Dec 23, 2008 10:30 pm    Post subject: Reply with quote

Well, hate to burst any bubbles but I was thinking on using regular old NWN cause it can actually run on my computer. That and the Hak packs are highly useful.

I don't think the modules translate very well between the two either...
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Deadly
Town Director


Joined: 02 Jun 2007
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PostPosted: Wed Dec 24, 2008 5:39 am    Post subject: Reply with quote

Aside from the actual area design, I believe most things translate fairly well, but I've never tried.

And in any case, I wasn't suggesting you use NWN2, since so few seem to have it (or are able to run it). I was merely curious about who did have it.
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DeBunny
Plushie Shepherd


Joined: 02 Jun 2007
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Location: The hive of the xenomorph swarm.

PostPosted: Wed Dec 24, 2008 1:27 pm    Post subject: Reply with quote

Oh, we should probably ask, since this is rather important. are the Community Expansion Pack and the Player Resource Consortium being used to make this?

If they are, people will need to get those. >.>
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Artemis
Drow Queen


Joined: 10 Jun 2007
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Location: Florida, USA

PostPosted: Wed Dec 24, 2008 5:11 pm    Post subject: Reply with quote

Well, I've got the CEP version 2.1, and I think Teru's actually running with the newest version at 2.2. I haven't downloaded the PRC, mostly because I wasn't sure how it'd mesh with the CEP. All that said, with whatever we build, we need to be on the same page, even if it's going with no .hak packs at all. Otherwise, we won't be able to add in and build onto what the others have created. I can't even view the module Teru made, because I'm missing some .haks that he has.
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Wukei
Master of Emo Chinchillas


Joined: 04 Jun 2007
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PostPosted: Wed Dec 24, 2008 5:12 pm    Post subject: Reply with quote

I wish I could help...I just don't play MMORPGs.  I'm not a group person...
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Deadly
Town Director


Joined: 02 Jun 2007
Posts: 14176



PostPosted: Thu Dec 25, 2008 6:03 am    Post subject: Reply with quote

I haven't got either at the moment, mostly because I haven't played that game in forever, but could always download them again.

And I don't play online either, but if it's just something that needs to be made, I can probably help anyway
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Exachix
The Foxy One


Joined: 02 Jun 2007
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Location: East of the Sun and West of the Moon

PostPosted: Thu Dec 25, 2008 10:05 am    Post subject: Reply with quote

It's not really an M, probably M and O if there's a server made for it, RP probably, S... S?
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Castaras
Valsharess in the Town


Joined: 02 Jun 2007
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Location: No

PostPosted: Thu Dec 25, 2008 12:01 pm    Post subject: Reply with quote

Setting. =P
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Exachix
The Foxy One


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Location: East of the Sun and West of the Moon

PostPosted: Thu Dec 25, 2008 3:16 pm    Post subject: Reply with quote

oh.

of course.
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blackout
Scapegoat in the Town


Joined: 28 Oct 2007
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PostPosted: Thu Dec 25, 2008 3:19 pm    Post subject: Reply with quote

I like. *blackout likes*

Hmm...Might want to set up some random encounter areas where appropriate, for those idiots with the hack 'n slash tendencies that might stumble into the server by complete accident. Y'know, the guys who have no idea what Town is.
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Artemis
Drow Queen


Joined: 10 Jun 2007
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Location: Florida, USA

PostPosted: Thu Dec 25, 2008 10:32 pm    Post subject: Reply with quote

Random encounters are pretty easy to set up, as I remember. Well, the sort that respawn every once in a while, remain in one area etc. Standard hack n slash fodder.
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Artemis
Drow Queen


Joined: 10 Jun 2007
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Location: Florida, USA

PostPosted: Sun Jan 11, 2009 1:57 am    Post subject: Reply with quote

Art has (finally) updated her game with the latest version of the CEP, which means she can now look at whatever modules Teru has built, and anyone else with the same.

Also, we all still want to do this, right?
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DeBunny
Plushie Shepherd


Joined: 02 Jun 2007
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Location: The hive of the xenomorph swarm.

PostPosted: Sun Jan 11, 2009 7:29 pm    Post subject: Reply with quote

Whenever I get off my lazy butt and hunt down the CEP, I'll be able to, too. >.>
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Kara

-Hmm, an ominous passage that plunges into an inky blackness, sealed behind lock and chain.
-You know what this means?
-We must see where it leads!
-Damn straight!
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Timberwolf
Mech Menace


Joined: 02 Jun 2007
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Location: Banzai Institute, drinkin' Fury's Sake

PostPosted: Sun Jan 11, 2009 7:37 pm    Post subject: Reply with quote

If somebody who knows what they're doing (so not me), has a whole copy of NWN (so not me again) and feels like scripting a minorly amusing (at least to me anyway) NPC encounter should feel like contacting me, I have an idea...
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Terumitsu
Pretty Evil


Joined: 01 Nov 2007
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Location: In the box seats of course.

PostPosted: Tue Jan 13, 2009 3:29 pm    Post subject: Reply with quote

As I have been rather absent as of late, I must aplologise for the lack of updating and what not.

Anyway I'll get the list up of what Hak packs we're using for those interested.

But yes.. Back to class now. I should be back later tonight
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Draken Frosthand
Worst Case Scenario


Joined: 10 Oct 2007
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Location: Manaus, Amazonas, Brazil

PostPosted: Sun Jan 18, 2009 8:59 pm    Post subject: Reply with quote

Yay. I took my lazy butt of the chair and installed neverwinter Nights again.

Art, Teru, would you mind linking the versions of CEP and PRC you are using?
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Artemis
Drow Queen


Joined: 10 Jun 2007
Posts: 20905


Location: Florida, USA

PostPosted: Sun Jan 18, 2009 10:06 pm    Post subject: Reply with quote

http://nwvault.ign.com/?dir=cep/downloads

That's the latest version of the CEP, I haven't downloaded the PRC yet, actually. I'm not sure if Teru has either. I know DeBunny suggested it, though.
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DeBunny
Plushie Shepherd


Joined: 02 Jun 2007
Posts: 18428


Location: The hive of the xenomorph swarm.

PostPosted: Mon Jan 19, 2009 11:13 pm    Post subject: Reply with quote

And I suggest it again. It really is a wonderful set of goodies, once you get them situated.

As I have recently come into possession of Neverwinter Nights 2: Gold, I eagerly await a functional version of the PRC2. Or PRG, as they seem to be calling this one...
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Kara

-Hmm, an ominous passage that plunges into an inky blackness, sealed behind lock and chain.
-You know what this means?
-We must see where it leads!
-Damn straight!
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Deadly
Town Director


Joined: 02 Jun 2007
Posts: 14176



PostPosted: Tue Jan 20, 2009 5:41 am    Post subject: Reply with quote

Yay, one more who has NWN2! Very Happy

Anyway, to stay on-topic, I'm still willing to help out if there is need for scripting. I can do scripting.


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