With Novia's help (and maybe Delgar's and Haemus' as well), Morningmist is able to climb back out of the pit.
A few moments after Kerri steps into the room proper, the group can hear the faint sound of old machinery grinding to work. Each statue spits from its mouth a tiny creature that looks like nothing more than animated smoke with luminous eyes and a humanoid form. The chests of both statues open. From the one in the east leaps a small, vaguely humanoid creature that looks like it's made of stone, but it's covered in dark spatters and has burning eyes. Each of its four appendages is a long spike. On two of these it runs with good speed. To the southwest, a black, metallic, animallike creature tumbles from the statue, its four pawlike limbs used to run and support its oversized jaws, which are filled with sharp teeth. This creature, too, has dried blood all over it, and both of the constructs appear to have suffered damage in an earlier battle.
They don't look like they're here for tea and biscuits, either.
A1 (Humanoid construct with spikes for limbs): Wounded
A2 (Beastlike construct with teeth): Wounded
1 & 2 (Tiny smokelike constructs): Unwounded
I'm away for a few days and all my information is back home, so I can't do anything until Wednesday, unless you happen to know Novia's initiative modifier? _________________ A single dagger in the night is worth a thousand swords at dawn.
Grab some tugboats. We're going iceberg wrangling. - Destro Yersul
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