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Barrow of the Forgotten King II
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Artemis
Drow Queen


Joined: 10 Jun 2007
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Location: Florida, USA

PostPosted: Sat May 16, 2009 5:04 pm    Post subject:  Reply with quote

"Hold on." Novia says, digging out some rope and tossing one end down to Morningmist.
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helgraf



Joined: 27 Jun 2007
Posts: 420



PostPosted: Sun May 17, 2009 4:30 am    Post subject: Reply with quote

Morningmist slowly and carefully ascends the rope.
(( Take 10 on climb ))
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The Chilli God
Orc in Town


Joined: 02 Jun 2007
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Location: Ignorance.

PostPosted: Sun May 17, 2009 4:58 pm    Post subject: Reply with quote

With Novia's help (and maybe Delgar's and Haemus' as well), Morningmist is able to climb back out of the pit.

A few moments after Kerri steps into the room proper, the group can hear the faint sound of old machinery grinding to work. Each statue spits from its mouth a tiny creature that looks like nothing more than animated smoke with luminous eyes and a humanoid form. The chests of both statues open. From the one in the east leaps a small, vaguely humanoid creature that looks like it's made of stone, but it's covered in dark spatters and has burning eyes. Each of its four appendages is a long spike. On two of these it runs with good speed. To the southwest, a black, metallic, animallike creature tumbles from the statue, its four pawlike limbs used to run and support its oversized jaws, which are filled with sharp teeth. This creature, too, has dried blood all over it, and both of the constructs appear to have suffered damage in an earlier battle.
They don't look like they're here for tea and biscuits, either.

Spoiler:



A1 (Humanoid construct with spikes for limbs): Wounded
A2 (Beastlike construct with teeth): Wounded
1 & 2 (Tiny smokelike constructs): Unwounded

Roll Initiative.


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helgraf



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PostPosted: Mon May 18, 2009 2:12 am    Post subject: Reply with quote

Initiative: 1d20+0=3
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Deadly
Town Director


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PostPosted: Tue May 19, 2009 2:25 am    Post subject: Reply with quote

((Initiative: 1d20+1=10))
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The Chilli God
Orc in Town


Joined: 02 Jun 2007
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Location: Ignorance.

PostPosted: Sat May 23, 2009 5:04 am    Post subject: Reply with quote

Waiting on Destro and Artemis to make their initiative rolls and/or actions...
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Artemis
Drow Queen


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Location: Florida, USA

PostPosted: Sun May 24, 2009 9:08 pm    Post subject: Reply with quote

I'm away for a few days and all my information is back home, so I can't do anything until Wednesday, unless you happen to know Novia's initiative modifier?
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Grab some tugboats. We're going iceberg wrangling. - Destro Yersul

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The Chilli God
Orc in Town


Joined: 02 Jun 2007
Posts: 2850


Location: Ignorance.

PostPosted: Mon May 25, 2009 4:57 pm    Post subject: Reply with quote

Round 1

Spoiler:

Map same as above, nothing yet has happened.

Novia (Init 18): 13/19 hp
A2 (Injured)
A1 (Injured)
1 (Uninjured)
2 (Uninjured)
Delgar (Init 11): 19/19 hp
Haemus (Init 11): 26/26 hp
Kerri (Init 10): 17/30 hp
Wolf (Init 3): 13/13 hp
Morningmist (Init 3): 15/18 hp


Heh, Novia gets to post actions. Then I'll resolve the enemies' moves and then everyone can post actions.


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Deadly
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PostPosted: Wed Jun 17, 2009 12:27 pm    Post subject: Reply with quote

((Pokes to see if there is any life left in this thing... or is it all dead?))
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helgraf



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PostPosted: Sat Jul 18, 2009 4:55 am    Post subject: Reply with quote

(( 1 month et zippo.   Not promising.))
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helgraf



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PostPosted: Sat Aug 15, 2009 2:20 am    Post subject: Reply with quote

((-casts Gentle Repose on the thread-))
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helgraf



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PostPosted: Thu Dec 17, 2009 12:39 am    Post subject: Reply with quote

((7 months and counting.  I think this one is dead on the table folks.))


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