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Lykan

Teach me evil.

Okay, just to start, this is a Town related subject.

I suck at being evil. I'm just not enough of a sadist, I guess, but then again, I've played brutally violent evil pretty well.

Unfortunatly, brutally violent characters don't last too long in the Town. The lack of finesse makes them obvious and easy targets, and they ussually never escape the onslaught of the good guys, unless the villain in question has quite a bit of power themself.

Of course, when I play brutal violent evil in combat where it's hard to kill, I get called cheap and the people I play with ussually get bored.

When I make them to escape, they're tracked down via magic then killed off.

What I need to do is learn how to play crafty evil. I mean, as much as I like being the crazy badass who murders a room full of people with a single explosion, this tends to attract too much attention.

SO, uh... Any advice on being smart evil?
Uberblah

Talk to Necro, Magtok, or even Vael. That's my advice. I'm not really good at it either. I'm probably going to lurk in this thread and hone my skills as well.
Orange Zergling

Yeah, ditto. I've done my share of blatant evil bastards. I've tried to be subtle sometimes but no cigar...
Artemis

I'd like to think I'm good at being subtlely evil. I could never pull off brutal destructive evilness, it just clashes too much with my own personality I think. Not that I'm evil, anyways the trick is to make everyone think you're a good guy, gain their trust wwhile scheming behind their backs. If/when they discover your true nature, It will probably be too late, your plans have been laid and their fates are sealed. Mwahahaha! *ahem* that's the theory anyways. I'd also suggest always having a contingiancy plan and an allibi. Leave no evidence, don't get caught and never be afraid to cut your losses and start over again. Better that than ruining your supposedly spotless reputation and if that does get ruined, you can always fake your own death.

*shrugs* That's what I've tried to do with my craftily evil character, but I'd be glad to learn some more things myself.
Nevrmore

I'm extremely depressed that I wasn't mentioned in this thread already.
Uberblah

See, I view you as chaotic, not evil. To me, there's a big difference.
Artemis

No that Xavier's stuff was pretty evil. He was using his own son for cash! *twitch*
Shadow of the Sun

Treat people as things and you are halfway there.

The next half is causing them anguish, be it mentally or physically.
The Chilli God

Smart evil. I've got a character that's pretty much all of smart evil.

The first step would be to never appear evil. True Neutral with a dark streak, at the very worst. Hide your alignment. Wear at least grey clothing and put away those goddamn devil horns.

The second step would be to have a backup for every backup. Teleport if things get dicey. They trace you? Use stuff to turn invisible. See invisibility? Use illusions to confuse. Got killed? You're a lich, so what? If you fail to plan, you plan to fail!

The third step would always be to have powerful allies. This is your ultimate backup. Things get dicey? Teleport to allies. The goodies follow you? Tough. They're in Hell, now!

Fourth step? Little baby steps at a time. If your goal is to kill someone, then first you need to be able to get that someone to a place which won't be very easy to find, and betraying them at the last second is always good. Work your way slowly, get around all the potential threats one at a time (while maintaining regular upkeep on the threats you've already circumvented), then kill the target. Hopefully, you'll have both an alibi and several witnesses to back up the claim of someone else.

I'm no expert on evil, but I'm no expert on much else, either. It's the way I work, and I'm exceedingly good at it.
Deadly

I think there are many kinds of evil, and I don't think any of them are bad, even in Town. They all have their strong and fun points.

I'm horrible at playing evil characters myself, atleast the scheming, crafty kind. I actually think mIlias has done fair enough, although not great, and he's certainly no evil mastermind. He's completely obvious and much more chaotic and brutal than I imagine other devils to be, but people don't attack him on sight, and he can have a relatively peaceful and sensible conversation with people in Trog's (atleast now that he's not utterly insane anymore).

There are some good points mentioned here, but I think the real problem is to have your evil characters interact non-violently with other characters. If your character only does evil stuff, and only blows up people or commits other crimes, then you won't get far in Town. Your character has to be able to walk into Trog's, have a drink and talk with someone else without necessarily being attacked.

That doesn't mean you character can't blow up stuff or murder left and right. It just has to not be everything you do, and it should not be the first thing people know you by. Interact with others and create relations, then you're off to a good start, I think.

Atleast that's where I think all my evil characters fail... they never interact much with others, and so they end up either making a fool of themselves and disappearing, or doing just well enough to be redeemed and turned good Rolling Eyes
wxdruid

hm, it seems most of you are describing Vahlziir or Jaric...

Most of the players would want to kill Jaric, but in reality, their characters have no idea what Jaric has actually done and so cannot plausibly want to kill him. He is charismatic when he wants to be, he always has an escape route and he loves to sadistically kill and torture people.
Wukei

Sweetie...I created a whole thread for you...look in Meta Town...
atreyu_the_masked_llama

For the record, I think the collar that mLykan had on mMhina was very nasty and evil. The enchanted spikes on the inside was pure evil.

Also, the greatest villians usually think they are the hero. Except for the Godruped.
Wukei

IE, Paladins
Moozy

Wukei wrote:
IE, Paladins

Not all paladins. Just those who fall but still think they're the hero. Like Miko. Razz
Wukei

Oh really? Killing a child because he registers 'evil' just because he was raised that way isn't evil?
Moozy

Given, some overly zealous paladins may cross over the line when they're doing what they believe is good. Some people would say "no" to your question, and others would say "yes."

At any rate, this is off-topic. If you want to continue, I'll respond in the Random Chat thread.
NecroPaladin

I should give lessons at the College of EvilDoers in Meta Town. I actually study things like the roles of antagonists for fun, believe it or not.
Lykan

atreyu_the_masked_llama wrote:
For the record, I think the collar that mLykan had on mMhina was very nasty and evil. The enchanted spikes on the inside was pure evil.

Also, the greatest villians usually think they are the hero. Except for the Godruped.


So mLykan and Psyches are my biggest villains, apperently. : P

Wukei wrote:
Sweetie...I created a whole thread for you...look in Meta Town...

NecroPaladin wrote:
I should give lessons at the College of EvilDoers in Meta Town. I actually study things like the roles of antagonists for fun, believe it or not.


I'll go sign up for classes.
Nevrmore

Uber wrote:
See, I view you as chaotic, not evil. To me, there's a big difference.

Crucius
Descartes
Kennelly
Xavier

Come on man, like, seriously, come onnnnn.
Uberblah

I guess.... But I don't know much about Xavier nor Descartes. To me, Kennelly just seems deranged, not evil. And Crucius... I guess that he's pretty evil.
Moozy

Nevrmore the player I'd put at Chaotic Neutral. His characters are their own cases (though yes, many are evil). Razz
NecroPaladin

What alignment as a player am I? Oooooh, I wanna know!
Uberblah

I'd put you as Lawful Evil. There seems to be reasoning or a purpose behind everything you do. And most of what you do is evil. But you do have some nicer characters so maybe Lawful Neutral.
Nevrmore

Moozy wrote:
Nevrmore the player I'd put at Chaotic Neutral. His characters are their own cases (though yes, many are evil). Razz

Ye gods I am not trying hard enough.
Orange Zergling

I've never paid attention to your characters, Nevr, but from what I gather from others most of them are the "KILLMAIMBURNCRUSH BWAHAHAHAHA" evil maniac types. Not exactly what the OP was aiming for...
Shadow of the Sun

If we are doing alignments, what would mine be?

*is confuzzled*
Castaras

Shadow of the Sun wrote:
If we are doing alignments, what would mine be?

*is confuzzled*


Neutral/Neutral Good, I think.
Destro Yersul

I've figured out that I, personally, am Lawful Neutral.

Anyone think otherwise?
Wukei

I took a test once...I came up CE....
Castaras

Wukei wrote:
I took a test once...I came up CE....


I always come up as neutral on those tests...

If people are really bored, they could try This one...
Deadly

Wow, I came up as True Neutral in that test. Odd, those kinds of tests always claim I'm Chaotic Good.
Wukei

Quote:
Chaotic Evil

A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can only be made to work together by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. The demented sorcerer pursuing mad schemes of vengeance and havoc is chaotic evil. Chaotic evil is sometimes called "demonic" because demons are the epitome of chaotic evil. Chaotic evil is the most dangerous alignment because it represents the destruction not only of beauty and life but of the order on which beauty and life depend.

--excerpted from the Player’s Handbook, Chapter 6


I can't help it...I really hate my dad's family and the community...
Vael

Apparently I'm Lawful Neutral...

I have no idea why I always come up as Lawful, but I do.
Timberwolf

I always come up as NG.
Nevrmore

Orange_Zergling wrote:
I've never paid attention to your characters, Nevr, but from what I gather from others most of them are the "KILLMAIMBURNCRUSH BWAHAHAHAHA" evil maniac types. Not exactly what the OP was aiming for...

The only character like that is Descartes. Sure, Crucius has a real...thing for torturing people, but it's not like that.

Also, on that test I got NE.
Moozy

I've never trusted IQ tests, alignment tests, or personality tests or anything of the like, simply because I don't believe there is a fully accurate way to test someone in that way. Sure, some people are quite obviously unintelligent, some are intelligent, some are lawful, some are chaotic, but I think testing it is never quite accurate. (Anyway, off-topic rant over. Razz)
Uberblah

I came up as Neutral and the explanation says I show some loyalty to rulers. Yet my responses to those questions were pretty much the opposite.
Artemis

I don't know about any tests, I usually come up CG with them, but I think I'm CE masquerading as LG. I'm an angel most of the time, but sometimes something slips. Twisted Evil
wxdruid

NG for me. Gwen has my alignment...
The Chilli God

Bam. Lawful Neutral.
I sure as heck didn't need an alignment quiz to work that one out.

By the way, I noticed that that alignment quiz is more focused on alignments for characters than for their players. There might be a bit of discrepancy because of that.
Orange Zergling

True Neutral on most tests, but I like to think of myself as Neutral Good.
Uberblah

I took the test as thought it was referring to me not any of my characters. And I got Neutral.
Lykan

I'm NG.

>_> <_< >_>

*pokes thread back onto topic*
helgraf

I've not put evil into Town yet because I'm not sure how well the whole "seperating player from character knowledge thing" is respected. I know I saw blatant disrespect for it in Giant Town, and if someone is going to do that sort of thing, there's no real point in me posting the style of evil I tend to play (a sort of behind the scenes evil, while keeping a good face - sacrificing your own minions to look the hero is always fun too).
Wukei

Evil is looked down upon and everyone immediately thinks they're better than an evil character. They immediately win any fight against evil.
Vael

It really depends on how you play said evil character, actually.
If you set them up as "I'm a villian, blarg, I do bad stuff," then yeah, we treat them as more of plot elements that must be defeated rather than a character.
However, Jaric, Vahlziir (who is actually the kind of evil you're mentioning), and some other villians I've seen don't fall under the "automatically defeated" category.

As for metagaming, it is highly discouraged. People DO have access to extreme scrying, however, so a creative defense against that is advised (because a simple ward, no matter how powerful, will be bypassed).
A subtle evil won't be detected just because players know the reality.
Wukei

*lays a bull card on that*
Vael

On which part?
The latter is just extremely freaking hard to pull off. SOMEONE is going to find a clue eventually, and they have magic.

The former, well, I speak from multiple accounts of personal experience. It really depends on how you play said character.
Fenric

(( That reminds me of this ancient and bizzare futures-market card game called "Pit" that my parrents had... but anyway... ))

There is also the odd thing that if your evil character isn't quite evil enough, people will start liking them instead...

Tell me about it.

... I would recommend that if you want to do a "sneakily evil" character, then you have to be sneaky OOC as well as IC: Don't telegraph it by doing setup scenes so people know that the character is evil right away. Don't show the character being evil until people already know them.

And they'll end up like me.

Well... there is the danger of ending up like Aimi.
Wukei

Sure, some people ignore the fact that you're evil. Everyone ignores the fact that Mikhail is CE.

But if it's an organized group they attack. It doesn't matter that they don't have any reason to do it, they just do.
NecroPaladin

Vael wrote:
It really depends on how you play said evil character, actually.
If you set them up as "I'm a villian, blarg, I do bad stuff," then yeah, we treat them as more of plot elements that must be defeated rather than a character.
However, Jaric, Vahlziir (who is actually the kind of evil you're mentioning), and some other villians I've seen don't fall under the "automatically defeated" category.

As for metagaming, it is highly discouraged. People DO have access to extreme scrying, however, so a creative defense against that is advised (because a simple ward, no matter how powerful, will be bypassed).
A subtle evil won't be detected just because players know the reality.


If I may be a bit of an egotist and reference my own characters, consider State. He's clearly evil but uses beaurocratic prowess to evade capture nonwithstanding.
Deadly

Fenric wrote:
(( That reminds me of this ancient and bizzare futures-market card game called "Pit" that my parrents had... but anyway... ))

There is also the odd thing that if your evil character isn't quite evil enough, people will start liking them instead...

Tell me about it.

... I would recommend that if you want to do a "sneakily evil" character, then you have to be sneaky OOC as well as IC: Don't telegraph it by doing setup scenes so people know that the character is evil right away. Don't show the character being evil until people already know them.

And they'll end up like me.

Well... there is the danger of ending up like Aimi.


Heh. That advice seems to be working well so far for my latest experiment in villainy... well, atleast I'm fairly confident that noone have any idea anything is going on so far, which will change slowly at some point. Hopefully I can keep the flow of information slow enough so that you all don't figure it out instantly.

Also, I intend to make a certain evil character of mine very much succeed in the end. It'll be fun Very Happy
Magtok

I know I probably should've said something earlier, but have any of you been here before? http://evil-guide.tripod.com/index.html

It's a pretty nifty guide to being evil. I found it handy when making Magtok.
Geomancer

I play a lot of different characters and introduce new characters as soon as I can think em up.

I've noticed that my evil characters are always more fleshed out, cooler, and better respected them my good characters.

For some reason I do evil better then good. Also, with my madness plot scrapped, you can all expect to see more of Tikva. A lot more.

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