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Deadly

Layout of the world (Enupnion Setting)

Environment, climates, landscape, and such. What do you think the world should look like?

I still vote for a relatively cold/cool world. Not freezing (in most parts atleast), but still rather cold. I also think it should be relatively barren and rocky, with only some forests (though those should be very deep, I think). These deep, dark forests could provide a lot of mystery for tales and legends. Mountains are good as well, I think.

Some parts of the world should have a lot of ruins from a more technologically and magically advanced age. Other parts should be almost primal and very desolate, where few have set their foot, and where ruined things are rare and mostly of the kind that might have fallen from the sky.

I also like the idea of islands. Lots and lots of them, so that sailing could be important. Maybe there's no actual known continent, and many islands could be unexplored and shrouded in mystery. Maybe the sea also have a lot of ruins and mysteries to be explored.

Those are my thoughts so far. Subject to change, of course.
Exachix

I think cool too. However some parts quite warm, like around volcanoes.

I think a couple of large islands, but alot of little islands. Maybe a large sea where alot of fragments of moon fell..
Castaras

I give my vote for cold.

Because cold is pretty, and way better than warm. Razz
Xaspian

Some obvious signs of fallen moon rocks? Some mountain ranges or big craters caused by them? Could be forbidden areas, or summat.

And I presume that we need plenty of underground-ness, for heretic societies to build up in, or something.
Moozy

Xaspian wrote:
And I presume that we need plenty of underground-ness, for heretic societies to build up in, or something.

Ooh, idea: some moon fragments sunk into the ocean and drifted, underwater, toward land where they crashed into a maze of underground tunnels used by various creatures, and the whole place flooded. Perhaps the heretics are repopulating these tunnels by sealing the gaps and letting the water drain out.
Artemis

Perhaps some of the islands could be made up of a large chunk of the fallen moon. Some very strange things could happen on places like that, where the water and food would be permeated with power from the moon fragment island.
Vael

I honestly think that almost the entire planet should have been covered in cities and the like at one point, and most places that are "undiscovered" should still have lots of ruins on it.
I'm thinking very little natural environment.
Deadly

Well, even if the entire world had been covered in cities and such, after thousands of years a lot of it is very likely to be totally overgrown. Some might even have be flooded, or covered in volcanic ash or whatever.
Vael

I suppose that is true.
Deadly

I decided to try and make a world map, or a suggestion for one, though I really hope you all like it Smile

It's simple, with no real details, and just meant to give an idea of how the world looks. Just so we all have a basic idea of where things are on a general level.

And here it is.

Personally I imagine that most civilisation, at this point in time, would be centered mostly around the north eastern part of the map. The northern islands could be really cold and icy, while the southern might be more hot, perhaps helped by volcanic activity. I am still unsure about the western part of the map, though I think it would be less populated and more ruined than the eastern.

And of course, there's lots and lots of islands, most of them far too small to be on a map like this.
Vael

I like the map, but damn, that isn't much land.
Deadly

True, though it depends a bit on the scale. I think it might be interresting, though, with limited land. They might have come up with some interresting solutions to whatever problems that would cause. There could also have been more land once, which could now be flooded along with any ruins there. Lots of underwater adventure there Smile
Vael

*nod nod nod*
Though with less magic and less tech, less chance to be able to go over the water.

It does open up the possibility for lots of seafaring pirates... I could see that working. They not only steal from others and assault them, but scavenge for magic and technology, breaking the taboos.
Deadly

Oooh, me love pirates Very Happy Good idea
Xaspian

Yarrr!

I like the lots of islands idea. Gives quite a bit of scope for many isolated settlements, separated by the Fall, and either unable or unwilling (for religions reasons?) to re-connect with other groups of survivors...
Vael

Good places to hide, too, which is exactly why said pirates would be in boats in this campaign. Plus, you never know what might wash up on shore.
J. Muller

An idea for the pirate ships: Since the pirates scavenge magic and technology, no two pirate ships are exactly the same, with each one having a motley and at times haphazardly attached assortment of magic/technological items on them. Whatever useful things the pirates manage to find, they use to improve the ship.

Also, Deadly, what program did you make that map with?
NecroPaladin

We should have the pirates sometimes be an assortment of magic and technology themselves.

Think half-golems.
Lykan

This isn't going to turn into waterworld, is it?
Deadly

J. Muller wrote:
Also, Deadly, what program did you make that map with?


I used this nify tool to get a rough map. I don't like the maps it makes, they are too ugly, so I used Photoshop to clean it up and make it look nice. Took some manual work, but I think the result is better.
Castaras

Hmm...if you like, I could start mapping out the world in Campaign Cartographer...

I have it somewhere on my computer...*Goes and searches*
Deadly

Might be a bit difficult at this point, where we don't really know where anything is. But some general landscaping could be nice.
Baeleck

So far I haven't really had any input into this new campaign setting, but I'd really like to do some mapping. I like making maps. And making up town/city names. And names of stuff like forests/mountain ranges.

Cassie, what's Campaign Cartographer? Is it downloadable?
Castaras

Okaydokey...

*Starts creating*

@^ It's a program for making maps for countries and cities and dungeons. It costs money. My dad uses it for his gaming, and forgot to deinstall it from this computer. Very Happy
Baeleck

Castaras wrote:
@^ It's a program for making maps for countries and cities and dungeons. It costs money. My dad uses it for his gaming, and forgot to deinstall it from this computer. Very Happy

Damnit...
Deadly

Baeleck, try searching for AutoRealm. It's a similar program, but free. I don't know how well it compares to CC, since I've never tried that one, but I think it's ok.
Baeleck

Thanks Deadly. I'll check it out later when I get back from work.
Vael

Meh. AutoRealm is okay- I've used it. Never was too impressed though.
Baeleck

Have you seen anything better then, Vael?

After looking at the screen shots, I can see it's fairly simple, but seems good for what I need.
Vael

Nope. AutoRealm is the only one I know about.
J. Muller

AutoRealm's okay. It can get a bit frustrating sometimes.

My favorite part of world design is the microdesign aspect of it--individual cities, landmarks, organizations, etc. As such, I'll probably do some of those for this.
Baeleck

Right, after some experimenting, I've had a few thoughts on the world layout:

1) Firstly, I think a couple, maybe three small continents, more like large islands, should be the basis of the world. They can be near the north, cold, quite mountainous. There is a lack of low, flat land due to the high sea level, as when the moon fragments descended on the planet, they must have displaced a lot of water. That's where the main civilisation is.

2) A third/forth island which comprises of the largest fragment of the moon. This can be more volcanic and warmer, and home to more of the darker races like the moon vampires and such. Seen as unholy by many.

3) The rest is lots of small, scattered islands, made up of the rest of the moon shards and the peaks of old mountains which still peep out of the oceans. They are kinda... aligned in a band/specific area of the planet where the moon fragments crashed (depending on whether this idea about the 'dark side' and 'light side' of the planet comes into play. I suggest this region of scattered shards includes at least some of the two or three main islands, so that there are fragments embedded into the sides of the mountains etc.

4) A few geographical features which might be interesting to include, to do with the moon shards:

The Chain: A selection of small, close together fragment islands which links the main moon island to one of the mountain islands. Treacherous to move through both by boat, but perhaps traversable by land, to a degree?

Ivory Plateau: One of the few areas of flat land, comprised of a glacier that juts out to sea in a northerly direction. Has been shaped by the other races to suit their needs, with canals, catacombs, homes and even areas of specialised farmland carved out of the ice.

The Abyss: We've gotta have some sort of dark, unknown fissure in the ground. The moon fragments, on contact with the world of Enupnion, were bound to have caused quakes. This can be a place which heralds great mystery, and is largely impassable, other than, perhaps, a bridge made of one of the smaller shards of the moon, which has lodged itself in place.

Pinnacle: This is where one of the moon fragments has crashed into the side of one of the mountains, and then the sea has risen up to cover part of it. It could have a gentle slope which points out to sea, making one of the few grassland/woodland areas. Beneath the water there could be some sort of reef, providing some insight into the creatures and races that live beneath the waves.

Comments? Criticism? Let's have some feedback on this, so I can get around to making a map.
Destro Yersul

What you've got looks good to me, but lacks mention of any ruins. Maybe devote a significant chunk of one of the large islands over to ruins of the old civilization?
Baeleck

Oh yeah, I forgot about the ruins. I think three continents would be best then, one of them (probably the most southerly and smallest) covered in ruins and plenty of shards. That's probably the same island that The Chain would link up to.
Artemis

I like it, especially the geographic features. They'd make great backdrops to all sorts of adventures.
helgraf

Also, the small land thing gives you a seed to work with.

If there was some way of raising some of the submerged land ... that would give a whole new frontier to fight over - lots of new land to want to colonize, exploit and claim. Of course, this wouldn't be a commonplace occurance, but even if it only happened once or twice - or just once and recently, it gives the world politics the sort of big shakeup that allows all sorts of opportunity and adventure to arise.
Baeleck

That is very true, Helgraf. The fact that there is very little flat land would mean that if the submerged land was raised then there'd surely be a land-grab situation where everyone rushes to get that flat land. The good thing about these small mountain islands is that there won't be that many cities or towns, which I think would be best. If we can just focus on a few places rather than have to worry about many different place, then I think it would enrich the experience of roleplaying once this campaign setting gets up and running.

Also, here's my first draft of the map, a prototype of sorts:

Enupnion

I've named each of the islands (now five) after each of the moons, according to Lykan's names for them. Mainly because I couldn't think up names for them there and then. Always open to suggestions.
Deadly

Since my earlier link is still down, here's my map again.

World Map

I think you can find places like you mentioned on that one, too. It's generic enough to allow just about any place to exist
Baeleck

I like your map more than mine, admittedly. It's on a larger scale, yet the lack of any significant land masses other than a few scattered islands means it is restricted in space at the same time. One thing I would advise, however, is to make the larger islands more long and thin, signifying those tops of mountain ranges. I am unsure, but looking at our own earth, mountains tend to form in lines rather than blotches. Just a thought there, if we're going to have my 'rising sea level' idea.
Deadly

I do like the rising sea level idea, but it doesn't have to be enough to reach the mountain tops. I think maybe a few meters of rising would be reasonable, anything above would be pretty wild. So it would only cover the lowest of lands, the higher hills and such would still be free of water. That's how I see it, anyway.
Baeleck

Hmm yeah, that could work. Explains the large lakes in that largest continent. Ok, I think that Deadly's map is a good starting point. I'll get to work thinking up a few more natural landforms and maybe some towns.
Tantolian

Well, I was going to say that there wasn't much in the way of a map, but I see that you have in fact come up with a basic outline for half the world.

Personally I use Adobe Illustrator for my map creation.

Admittedly, I have not been doing many maps as of late, but that has mainly been due to RL kickin me all over and not leaving much personal time.  If anyone wanted to see what I've done for previous worlds though, check out these:
http://i49.photobucket.com/albums/f273/Tantolian/Maps/TOB-MC.png
http://i49.photobucket.com/albums...antolian/Maps/Llama-World3a-1.png
http://i49.photobucket.com/albums...olian/Maps/Halfling-Isle-ring.png
http://i49.photobucket.com/albums...Tantolian/Maps/Orks_Continent.png
http://i49.photobucket.com/albums/f273/Tantolian/Maps/Fran3.jpg

For a few of what I've done.  Some have been altered since, but those are the basics.

On a side note, Merry Christmas to everyone.
Deadly

Those maps look really great. Unfortunatly, right now, it looks like this project has died. Personally I hope to revisit it after christmas and all, but I'm just one.

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