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Divine Grip [Spell]

Divine Grip [Spell]

Level: Clr 1, Pal 1
Components: V, M
Casting Time: 1 standard action
Range: Personal
Target: You (see text)
Duration: 10/min. caster level

For 10/min. caster level, you are blessed with the mighty grip of your deity. Pick one weapon (not one type of weapon). When you roll a natural 1 on your attack, there is no chance that you drop this specific weapon. Also, you gain a +1/2 levels (maximum of +5) bonus to disarm checks made to prevent your enemy from disarming you. If you willingly drop your weapon, or are forced to by a Charm spell or the like, you can pick it up and the spell is still in effect, as long as the duration has not ended. (You still cannot hit your opponent on a natural 1.)

I actually put this one up on GitP a while back. It's only for those who use the house-rule that there's a chance on a natural 1 to drop your weapon, of course.

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