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The Herald

Blades of Vala's Champions [3.5, Spell, PEACH]

Blades of Vala's Champions
Evocation [Force, Fire, Good]
Level: Cleric 9 (worshippers of Vala only)
Components: V, S, DF
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: 1 longsword of force/2 levels
Target: One or more creatures, up to the number of swords
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No

"Lady of Valor, Guardian of the Argent Flame, hear Your Servant's prayer! Send me the Swords of Your Champions to lay low this Infidel with Your Righteousness!"

As spiritual weapon, except that the spell calls forth 1 longsword of force for every 2 caster levels, and the longswords automatically hit on the round this spell is cast. In addition, each sword is surrounded by an aura of soulfire that functions as the flaming burst special quality, except dealing soulfire damage.

Soulfire damage differs from fire damage in that it exploits the same weaknesses and vulnerabilities as fire damage, but ignores all resistances and immunities to fire damage.

Unlike the weapon of force created by the spiritual weapon spell, the swords created by blades of Vala's champions do not always attack from the caster's direction, instead moving freely within the spell's range to attack their designated target from all directions. As with spiritual weapon, the blades do not grant flanking bonuses. You can designate a new target or targets as a full-round action.
Lykan

*withdraws hastily made allegation that the spell was too underpowered*

It's alright. It's a spell you gotta be careful with the target choice, though, because with something that has too high an AC or regeneration, it can be rendered essentially useless. The idea that any creature that can cast spells at that level is most likely going to have access to Dispel Magic or a Disintegration effect, the spell might be ended before it can really do any damage.

Sources tell me that the spell might be better at 8th level, due to the idea that it's limited by it's mechanism.

>.> <.< *hides*
The Herald

Hmmm. If I made it so that each sword had to be dispelled/destroyed individually, would that be too powerful?
Lykan

Considering it would take 9-10 spells/effects to completely negate the spell, I think so.
The Herald

Yeah, that's more or less what I thought as well.

What if I made them autohit, ala magic missile?
Lykan

Would the swords dissipate after a hit a la Magic Missile?
The Herald

That wasn't my original intent, no. But on second thought that sounds overpowered as well.

Perhaps an autohit when the spell is first cast, followed by attack rolls in later rounds?
Lykan

That would mean that it'd deal an average of 130 damage on the first round, with no way to avoid it, and potential to deal more damage in subsequent rounds.

Meanwhile, Meteor Swarm deals an average of 112, with the potential to be cut down by Reflex Saves, Fire Resistance/Immunity, and Spell Resistance.

So it's still pretty overpowered.
The Bushranger

Lord Iames Osari wrote:
Hmmm. If I made it so that each sword had to be dispelled/destroyed individually, would that be too powerful?


What about two by two?
The Herald

Lykan wrote:
That would mean that it'd deal an average of 130 damage on the first round, with no way to avoid it, and potential to deal more damage in subsequent rounds.

Meanwhile, Meteor Swarm deals an average of 112, with the potential to be cut down by Reflex Saves, Fire Resistance/Immunity, and Spell Resistance.

So it's still pretty overpowered.


Well, compared to other damage-dealing spells, perhaps. But isn't it widely agreed that damage-dealing spells suck in 3.5?
Lykan

It's really not too bad. 112 damage to every creatures within a 40 ft. burst can kill a bunch of things off that bat. Even if it doesn't kill everything in there, it makes the hit targets crispy enough for a meat shield to easily finish off. Even if there's no meat shield... You could cast it more than once.

I don't think it's too bad... But then again, I have an obsession with blowing things into little tiny pieces, so I may be a little biased. >.>
The Chilli God

I think the spell is fine just the way it is.
The only concern I have is that you better have a quick calculator in your head, and either lots of dice or the willingness to risk straining yourself with the amount of dice you'd have to roll each round the spell is active. Razz
The Herald

Made some changes to the spell.

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